Pausing and some menus

I finally have the game in complete loop from beginning to ending so players can start from the menu and end with a gameover screen only to offer to quit to desktop, quit to menu or restart the whole game from scratch. This in itself is NOT a gameover for dying but only completing the game successfully.

I went and added in a new color tint while underneath the quicksand. NOTE: The green dots you see are from the gif itself, not within the game itself.

oh, almost forgot… I went and added in some new sound effects for the beetles to replace the copyrighted sound effects with my very own.

I went and also re-did the stretched out textured around here and tried to make it look a little bit nicer.

Previous
Previous

Demo is almost finished

Next
Next

Level 1 update