Level-9 is here!

Been working on level-9 during this week and added in a bunch of new stuff for the level as well as adding in enemies and spreading them around in places. I even tuned the level so that where the player goes they are directed to where they may have to go because of visual cues such as the shape of the hills and blocks near the temple to lure the player upwards. Note there is a jump scare with a few mummies in this level so you have been warned. Also, with some of the sandy hills near the beginning of this level, you may notice the player is levitating because of the collision box bound that needs to be remedied.

NOTE: Th collision issue with the sandy hill was remedied by simply replacing the sandy hill with some landscape modification.

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And finally, level-10 and the end!

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Level-8 is here!