Icy Platforms, new footing and… Wait, this is all a hoax?!

Today as I write to you all about the status of the game is essentially that I have added another box surrounding the entirety of the game area to represent the final room in progress so that once you escape the “Box” you have entered what essentially is the wild badlands.

In addition, I have added a fading door effect whenever you position ball 1 and 2 onto their respective areas though door 3 will remain “as-is” since that is not obviously shown to the player as it is blocked by the wall.

I have also added in some randomized foot steep sounds as previously mentioned.

Please look at the footage and pictures below.

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Some new scenic additions

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Icy footing and some sounds