Blasting away and new enemies!?
As I am writing this, I have finally added in and implemented medpacks into the UI system for the player of the game. In addition, there will also be a blaster rifle to be used for long range combat against deadly opponents currently in game. Accompanying it will be ammo packs and those will provide handy. Also, watch out for laser armed parameters and if you attempt to cross through it’s laser field, either you lose a bunch of health or you are killed. I have also added in some juicy sound effects, new explosion fx and managed to get rid of some bugs.